As part of the code review process, reviewers score each change with values for each label configured for the project. The label values that a given user is allowed to set are defined according to the access controls. Gerrit comes pre-configured with the Code-Review label that can be granted to groups within projects, enabling functionality for that group’s members.
Label: Code-Review
The code review label is the second of two default labels that is configured upon the creation of a Gerrit instance. It may have any meaning the project desires. It was originally invented by the Android Open Source Project to mean I read the code and it seems reasonably correct.
The range of values is:
-
-2 This shall not be merged
The code is so horribly incorrect/buggy/broken that it must not be submitted to this project, or to this branch. This value is valid across all patch sets in the same change, i.e. the reviewer must actively change his/her review to something else before the change is submittable.
Any -2 blocks submit.
-
-1 I would prefer this is not merged as is
The code doesn’t look right, or could be done differently, but the reviewer is willing to live with it as-is if another reviewer accepts it, perhaps because it is better than what is currently in the project. Often this is also used by contributors who don’t like the change, but also aren’t responsible for the project long-term and thus don’t have final say on change submission.
Does not block submit.
-
0 No score
Didn’t try to perform the code review task, or glanced over it but don’t have an informed opinion yet.
-
+1 Looks good to me, but someone else must approve
The code looks right to this reviewer, but the reviewer doesn’t have access to the
+2
value for this category. Often this is used by contributors to a project who were able to review the change and like what it is doing, but don’t have final approval over what gets submitted. -
+2 Looks good to me, approved
Basically the same as
+1
, but for those who have final say over how the project will develop.Any +2 enables submit.
For a change to be submittable, the latest patch set must have a
+2 Looks good to me, approved
in this category, and no
-2 Do not submit
. Thus -2
on any patch set can block a submit,
while +2
on the latest patch set can enable it.
If a Gerrit installation does not wish to use this label in any project,
the [label "Code-Review"]
section can be deleted from project.config
in All-Projects
.
If a Gerrit installation or project wants to modify the description text
associated with these label values, the text can be updated in the
label.Code-Review.value
fields in project.config
.
Additional entries could be added to label.Code-Review.value
to
further extend the negative and positive range, but there is likely
little value in doing so as this only expands the middle region. This
label is a MaxWithBlock
type, which means that the lowest negative
value if present blocks a submit, while the highest positive value is
required to enable submit.
Label: Verified
The Verified label was originally invented by the Android Open Source Project to mean compiles, passes basic unit tests. Some CI tools expect to use the Verified label to vote on a change after running.
Administrators can install the Verified label by adding the following
text to project.config
:
[label "Verified"] function = MaxWithBlock value = -1 Fails value = 0 No score value = +1 Verified
The range of values is:
-
-1 Fails
Tried to compile, but got a compile error, or tried to run tests, but one or more tests did not pass.
Any -1 blocks submit.
-
0 No score
Didn’t try to perform the verification tasks.
-
+1 Verified
Compiled (and ran tests) successfully.
Any +1 enables submit.
For a change to be submittable, the change must have a +1 Verified
in this label, and no -1 Fails
. Thus, -1 Fails
can block a submit,
while +1 Verified
enables a submit.
Additional values could also be added to this label, to allow it to
behave more like Code-Review
(below). Add -2 and +2 entries to the
label.Verified.value
fields in project.config
to get the same
behavior.
Your Label Here
Site administrators and project owners can also define their own labels.
See above for descriptions of how Verified
and Code-Review
work, and add your own
label to project.config
to get the same behavior over your own range
of values, for any label you desire.
Just like the built-in labels, users need to be given permissions to vote on custom labels. Permissions can either be added by manually editing project.config when adding the labels, or, once the labels are added, permission categories for those labels will show up in the permission editor web UI.
Labels may be added to any project’s project.config
; the default
labels are defined in All-Projects
. Labels are inherited from parent
projects; a child project may add, override, or remove labels defined in
its parents. Overriding a label in a child project overrides all its
properties and values. To remove a label in a child project, add an
empty label with the same name as in the parent.
Labels are laid out in the order they are specified in project.config, with inherited labels appearing first, providing some layout control to the administrator.
label.Label-Name
The name for a label, consisting only of alphanumeric characters and
-
.
label.Label-Name.value
A multi-valued key whose values are of the form "<#> Value description
text"
. The <#>
may be any positive or negative number with an
optional leading +
.
label.Label-Name.defaultValue
The default value (or score) for the label. The defaultValue must be within the range of valid label values. It is an optional label setting, if not defined the defaultValue for the label will be 0. When a defaultValue is defined, that value will get set in the Reply dialog by default.
A defaultValue can be set to a score that is outside of the permissible range for a user. In that case the score that will get set in the Reply box will be either the lowest or highest score in the permissible range.
label.Label-Name.function
The name of a function for evaluating multiple votes for a label. This function is only applied if the default submit rule is used for a label. If you write a custom submit rule (and do not call the default rule), the function name is ignored and may be treated as optional.
Valid values are:
-
MaxWithBlock
(default)The lowest possible negative value, if present, blocks a submit, while the highest possible positive value is required to enable submit. There must be at least one positive value, or else submit will never be enabled. To permit blocking submits, ensure a negative value is defined.
-
AnyWithBlock
The lowest possible negative value, if present, blocks a submit, Any other value enables a submit. To permit blocking submits, ensure that a negative value is defined.
-
MaxNoBlock
The highest possible positive value is required to enable submit, but the lowest possible negative value will not block the change.
-
NoBlock
/NoOp
The label is purely informational and values are not considered when determining whether a change is submittable.
label.Label-Name.copyMinScore
If true, the lowest possible negative value for the label is copied forward when a new patch set is uploaded.
label.Label-Name.copyMaxScore
If true, the highest possible positive value for the label is copied forward when a new patch set is uploaded. This can be used to enable sticky approvals, reducing turn-around for trivial cleanups prior to submitting a change.
label.Label-Name.copyAllScoresOnTrivialRebase
If true, all scores for the label are copied forward when a new patch set is uploaded that is a trivial rebase. A new patch set is considered as trivial rebase if the commit message is the same as in the previous patch set and if it has the same code delta as the previous patch set. This is the case if the change was rebased onto a different parent. This can be used to enable sticky approvals, reducing turn-around for trivial rebases prior to submitting a change. Defaults to false.
label.Label-Name.copyAllScoresIfNoCodeChange
If true, all scores for the label are copied forward when a new patch set is uploaded that has the same parent commit as the previous patch set and the same code delta as the previous patch set. This means only the commit message is different. This can be used to enable sticky approvals on labels that only depend on the code, reducing turn-around if only the commit message is changed prior to submitting a change. Defaults to false.
label.Label-Name.canOverride
If false, the label cannot be overridden by child projects. Any configuration for this label in child projects will be ignored. Defaults to true.
label.Label-Name.branch
By default a given project’s label applicable scope is all changes on all branches of this project and its child projects.
Label’s applicable scope can be branch specific via configuration.
E.g. create a label Video-Qualify
on parent project and configure
the branch
as:
[label "Video-Qualify"] branch = refs/heads/video-1.0/* branch = refs/heads/video-1.1/Kino
Then only changes in above branch scope of parent project and child
projects will be affected by Video-Qualify
.
Note
|
The branch is independent from the branch scope defined in access
parts in project.config file. That means from the UI a user can always
assign permissions for that label on a branch, but this permission is then
ignored if the label doesn’t apply for that branch.
|
Example
To define a new 3-valued category that behaves exactly like Verified
,
but has different names/labels:
[label "Copyright-Check"] function = MaxWithBlock value = -1 Do not have copyright value = 0 No score value = +1 Copyright clear
The new column will appear at the end of the table, and -1 Do not have
copyright
will block submit, while +1 Copyright clear
is required to
enable submit.
Default Value Example
This example attempts to describe how a label default value works with the user permissions. Assume the configuration below.
[access "refs/heads/*"] label-Snarky-Review = -3..+3 group Administrators label-Snarky-Review = -2..+2 group Project Owners label-Snarky-Review = -1..+1 group Registered Users [label "Snarky-Review"] value = -3 Ohh, hell no! value = -2 Hmm, I'm not a fan value = -1 I'm not sure I like this value = 0 No score value = +1 I like, but need another to like it as well value = +2 Hmm, this is pretty nice value = +3 Ohh, hell yes! defaultValue = -3
Upon clicking the Reply button: * Administrators have all scores (-3..+3) available, -3 is set as the default. * Project Owners have limited scores (-2..+2) available, -2 is set as the default. * Registered Users have limited scores (-1..+1) available, -1 is set as the default.
Part of Gerrit Code Review